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1100.Tiling with Hexagons
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1100.Tiling with Hexagons
Time Limit:1000MS Memory Limit:65535KB
Description
Several ages ago Berland was a kingdom. The King of Berland adored math. That's why, when he first visited one of his many palaces, he first of all paid attention to the floor in one hall. The floor was tiled with hexagonal tiles. The hall also turned out hexagonal in its shape. The King walked along the perimeter of the hall and concluded that each of the six sides has *a*, *b*, *c*, *a*, *b* and *c* adjacent tiles, correspondingly. To better visualize the situation, look at the picture showing a similar hexagon for *a*=2, *b*=3 and *c*=4.
![](/upload/image/20120815/20120815192727_987.png)
According to the legend, as the King of Berland obtained the values *a*, *b* and *c*, he almost immediately calculated the total number of tiles on the hall floor. Can you do the same?
Input
The first line contains three integers: *a*, *b* and *c* (2≤*a* ,*b* ,*c*≤1000).
Output
Print a single number --- the total number of tiles on the hall floor.
Sample test
Sample input
2 3 4
Sample output
18
Note
Tags
math
dfs
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GNU C++ 9.3.0
GNU C 9.3.0
Java 1.8
Python 3.8.4
Lua 5.3
GO 1.12.4
JS - (nodejs 10.19.0)
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Test Input
Test Output
2 3 4
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